Castlevania Waltz of Sorrow Openbor
My game is a fan-made Castlevania-inspired adventure, built in OpenBOR. It features branching stages, multiple endings, and classic 2D action with modern twists—including parallax backgrounds and custom enemy behaviors. Now, the video link I’m sharing gives a glimpse of Stage 5A—showcasing gameplay mechanics, enemy encounters, and some of the best pixel art I’ve ever worked on! The game is still in the production stages but I have videos of the game’s progress.
https://youtu.be/e7A0si1ZS0Q?is=WO1V1DY1d-DBKhVG